The city does not wait.
In crowded markets and shadowed alleys, factions maneuver for influence while something older than the streets begins to stir. The Hands of Chaos is the opening chapter of the Chaos Uncovered saga — now prepared as a Roll20 VTT module for the upcoming new release of Cypher.
Designed for narrative play, investigation, negotiation, and faction tension, the adventure places players in a living city where NPCs have motivations, power shifts between factions, and problems grow if ignored.
This is not a static setting. The world moves whether the players do or not.
Pre-order your Roll20 VTT module now at a discounted price and help support the final stages of development. Early supporters lock in a lower price and receive the complete module upon release.
The Roll20 edition of The Hands of Chaos is built to run smoothly at the virtual table, including:
Fully organized adventure content ready for Roll20 play
Pre-built NPC stat blocks and encounters
Scene-ready maps with custom tokens and GM notes
Handouts and clues ready to share with players
Structured acts and scenes designed for easy session flow
Dynamic Lighting
Everything needed to run the adventure digitally is prepared and organized so GMs can focus on the story rather than setup.
Welcome to the City with No Name. Chaos has already begun.
The city does not wait.
In crowded markets and shadowed alleys, factions maneuver for influence while something older than the streets begins to stir. The Hands of Chaos is the opening chapter of the Chaos Uncovered saga — now prepared as a Roll20 VTT module for the upcoming new release of Cypher.
Designed for narrative play, investigation, negotiation, and faction tension, the adventure places players in a living city where NPCs have motivations, power shifts between factions, and problems grow if ignored.
This is not a static setting. The world moves whether the players do or not.
Pre-order your Roll20 VTT module now at a discounted price and help support the final stages of development. Early supporters lock in a lower price and receive the complete module upon release.
The Roll20 edition of The Hands of Chaos is built to run smoothly at the virtual table, including:
Fully organized adventure content ready for Roll20 play
Pre-built NPC stat blocks and encounters
Scene-ready maps with custom tokens and GM notes
Handouts and clues ready to share with players
Structured acts and scenes designed for easy session flow
Dynamic Lighting
Everything needed to run the adventure digitally is prepared and organized so GMs can focus on the story rather than setup.
Welcome to the City with No Name. Chaos has already begun.